What we have to do is go to our item definition and add the “Cock Instance” fragment
The Variable to complete is an ItemDefinition.
That is, what will the item give us when it burns? For example, raw meat would give us “cooked meat”.
Then in the SetStats Fragment
We must add the Tag. “Lyra.Inventory.Item.SecsToCook”
That this indicates, every few seconds, food will be cooking.
Well, we have prepared our item definition, so that every 3 seconds, the item is cooked.