The POI is a component that is added to any actor.
Being able to configure as well as point of interest.
The available variables are.
Being:
Texture the POI image
isStatic: That the POI is “anchored” in the minimap.
HoverText: The text you want it to display when hovered on the bigmap.
HideOwnerName: Is the poi hidden from its owner?
ShowTeamNamesOnly: Show only team members?
OwnerOnlySee?: Only the owner can see it?
The interesting thing about POI is that we let the POI manage its position on the player’s map.
In this way, the maps do not have to worry about updating the different POIS, only having a reference of their main actor.
And we let the POIs position themselves where they belong.