Handle what happend when your bot is dead. #
When your bot dies, it’s common that you want to do many things.
Play ragdoll, a death montage, some niagara effect, and why not, give a reward to the instigator.
Well, this Ability is designed for all of that.
On the same way as lyra, when it is executed it also triggers DeathStarted, and when it ends the owner’s DeathFinish. (In case you need to run additional logic from anywhere.)
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Rewards:Â
We have designed a function with different reward examples.
Experience (attribute)
Coin (InventoryCoin) for RPG Experience
Item (InventoryDefinition)
Spawn Actor (Like Loot)
Make Owner Interactable (For loot)